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#2351
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Dirty_Player
If a player wants to separate a unit, it's just a matter of time – whether it takes 1 second or 20. If a player wants to see how far a centaur will move, they can either turn on the highlighting and spend 1 second, or count the squares, which will take about 30 seconds. But knowing who is moving after whom is a direct hint that is not provided by the game. For example, when all the stacks of griffins in the same area are gathered together, and you need to guess which one will move first, then this is no longer the same.
Why guess? You can simply spend 2-3 minutes reviewing and recording the moves. What's the difference? In both cases, it's just about time.

Added 2 minutes later
R55Max
LOL, are you talking about these points?

Well, then discuss these points. I agree, you don't want to, that's why you're avoiding constructive discussion. They tell you one thing, but you say it's not true, and you can't explain why it's not true, so you accuse others of not being constructive. I'm ready to discuss every detail.
Look above. You are arguing for the sake of arguing. Specifically for you, in all caps.

THIS DOES NOT AFFECT THE GAMEPLAY, IT ONLY SAVES TIME!!! I CAN SIT WITH A NOTEBOOK AND RECORD EVERY MOVE, OR A MOD CAN DO IT FOR ME!!!!

I hope this is clearer?

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