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I want to say that you don't understand the full depth of this simplicity. Because it lies on the surface. Even if you can determine who is following whom in a real battle, there are still many other things to consider, and not just blindly look at the situation and think, "I know who is following whom." The point is that when there are many thoughts and plans, when you think about how to win, the obvious (the order) is lost due to scattered attention. Multiply that by n rounds in a real game, and it could lead to a failure, while the program will simply show it flawlessly. This is absurd. Online is not offline.