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M-200% No. 7

#187
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Question for the judge

/topic/10415/
5. Templates 2sm2c, Balance(200), skirmish on difficulty 200%:
Additional restarts:
- Restart generations with identical Castles. It is done at the request of at least one of the opponents immediately after map generation.

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A question arose in a practice game – how should this rule be interpreted?
Should participants agree on a rematch if they have mirror images before the game, or is it really "immediately after generation"?
And what exactly does "immediately after generation" mean?
Is it 15 seconds, 30 seconds, 45 seconds, or a minute? Can the red player run around, collect some gold, and then decide that something went wrong and take a rematch? Of course, it was meant that you can't run around, but if he isn't streaming, you won't be able to track it. With blue, it’s clear that he needs to think very quickly. But what about the time limit for red.
I ask for guidance. What is meant by this? How do we apply this rule specifically?