I agree.
Let's count the advantages of blue. The fact that blue allows you to replenish mana after passing the turn in the Castle, while red can be captured in the city without mana. And not only on the first day of the week, but every day. Red rush is just resting. In addition, blue has an advantage on restarts, and the advantage of the first pick on the Black map. Isn't that enough to compensate for some red rush, which still needs to be executed? Oh yes. Blue also has an awesome bonus, for example, to take the red Castle on the seventh day and deprive it of its growth, while red doesn't have such an opportunity, because it can return the Castle during that week. In short, blue has many "privileges," and the later the game progresses, the stronger the advantage of blue becomes.
You're really something, you even made me laugh with the phrase that it's blue that deprives red of its growth )))))) Now I understand why you're in favor of red rush, and I deeply regret that people like you make the rules and laws in life