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#1222
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This is NOT a solution. A solution is finding such a function. I haven't found one yet, even after yesterday.
Well, I'm definitely not going to look for it for you.
I don't understand what the difficulty is in finding it. You have scripts that work differently in single-player and multiplayer; surely it's not difficult to find a sequence of commands in them, and then emulate the same structure, but without game actions? Apparently, the way threads are handled differs in these modes.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат