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#1216
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Dyrman

This isn't a solution, just guesses.

I haven't seen a single solution yet. It's all vague and indirect.
This is the solution.
If the scripts behave differently in single-player and multiplayer, then there must be a sequence of actions that will work differently in both. All you have to do is find it through trial and error.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат