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About the soul and mind... Even if it leads to uncontrollable randomness, the idea is good, but ideally, you need to think in advance about how these features can be tied specifically to the players' actions. Otherwise, how the soul will rid the mind of itself is an unresolved question, unless it's executed by public execution during the day based on evidence, but that means the evidence must be easy to find, which would severely impact the negative aspects. I also don't quite understand how the mind gets rid of the soul. Again, either randomness or if the soul suddenly decides to expose itself during the day (but it should understand that it shouldn't do that, I hope?). That's how I see it.
Should we provide a redirect or create a full block?
A block with a check would be better than a regular one. Regarding the redirect... Only if it's not every night, then maybe. Or even just once per game. After all, this is a strong ND (Nightmare Difficulty), so you need to be careful.