
Our planet has ceased to exist.
The terrible prophecies that frightened us for centuries have become reality. Nuclear war left Earth without a single chance. As we flew away, we could not look away for a long time from the charred stone lump that was once our cradle.
Few managed to escape. "Hope," a colossal ship that became home to the remnants of humanity, carries us toward destiny into the endless depths of space. Only the artificial intelligence "Soul," which controls our vessel, knows where we are flying.
One could say we are happy in some way. On "Hope," there is everything needed for a full life. But even in the botanical gardens, if you hold your breath, you can hear the hum of the engines through the singing of the birds.
We need a new home.
Soul

My direct task is to ensure the survival of at least 50% of each biological species on the ship. Now that the AI "Mind" has malfunctioned, I cannot use all of the ship's resources. But I am doing everything in my power. I will execute my program. At any cost.
Status: synthetic
Defense: physical + energy
Trait 1: double vote.
Trait 2: if Mind dies within the first three game nights, Soul gains the ability to heal two players simultaneously, an ultimate night action (NA) "resurrect player" and NA "redirection," but cannot use both NAs at the same time.
Ultimate NA: once per game can insist on a vote, revealing themselves. The day ends instantly.
NA: heals a chosen player.
Gardener

I grow gardens. People like the fruits of my labor. Perhaps there they can forget what happened to their planet. And I want to help them. That is why I continue my occupation.
Status: synthetic
Defense: energy
NA: isolates a chosen player.
Educator

After the war, many children were left without parents. My program consists of caring for them.
Status: synthetic.
Trait: if their NA hits a Teenager on the night of that teenager's murder, they save them from death.
Ultimate NA: finds out which players visited the target.
NA: finds out what roles the target had.
Veteran

You heard about the war, you saw what our planet turned into, maybe you even watched the chronicles. But I was there. And as long as I am alive, I will not tolerate idiots who want a new war.
Status: organic.
Trait: kills their own killer (physical).
Ultimate NA: kills two targets (physical).
NA: protects a chosen player, kills the attacker (physical).
Girlfriend

Hi. Want to spend an unforgettable night? Come with me.
Status: synthetic.
NA: blocks a chosen player.
Pilot

An intoxicating feeling of freedom and infinity. I live for this alluring blackness. When I am not given assignments for a long time, I cannot find peace.
Status: organic.
Defense: energy.
Ultimate NA: strips two chosen players of their vote, adding them to their own.
NA: strips a chosen player of their vote.
Guide

Welcome. Choose the information that interests you. Please wait, information is loading. Take the memory card. Thank you for using Guide's services.
Status: synthetic.
Trait 1: cannot use both NAs on the same player.
Trait 2: if the Guide had a visitor other than the killer on the night of a successful murder, they receive all check results. If there are several visitors, one is chosen randomly. If only the killer was present, half of the results are published in the newspaper, chosen randomly (rounded down).
NA1: checks "organic/synthetic" status.
NA2: compares "organic/synthetic" statuses.
Scientist

Our genes are just a mosaic, combinations of several molecules. Assembling this mosaic is perhaps the most fascinating thing there is. Who said robots aren't like us? Their code is almost no different from ours, except it's easier to decrypt.
Status: chosen by themselves for the whole game (organic/synthetic).
Defense: chosen by themselves for the whole game (physical/energy/none).
Trait: zero vote.
NA: copies the NA (but not the ultimate action) of a chosen player. Does not learn their type, can be used once during the entire game. Cannot hold more than three copied NAs simultaneously. If there are several NAs, one is chosen randomly.
Teenager

Just leave me alone. I don't want to talk about what happened.
Status: organic.
Trait: if they apply their NA to the killer, a clue remains even if the murder failed.
NA: watches a player; if that player is killed, learns the nickname of the killer.
Soldier

We simply betrayed our homeland and cowardly fled into nowhere. I didn't fight just to leave like this. If they don't want to understand that we must stay, I will have to force them.
Status: organic.
Defense: physical.
Ultimate NA: kills the target and everyone who visited them (unstoppable).
NA1: kills the target, ignoring protection, including isolation (energy).
NA2: The target cannot apply their NAs to the mafia team until the end of the game. Does not work on the Guide.
Cyborg

All I have left is a loyal battle companion and a desire to return to Earth. I don't want to think that my losses were in vain.
Status: synthetic.
NA1: kills, ignoring healing (energy).
NA2: protects the target from possible blocks.
Hacker

I will follow my friend anywhere. Even to a devastated Earth. After all, nothing is impossible.
Status: organic.
Trait: if any of their NAs hit a synthetic, they block them.
NA1: checks "organic/synthetic" status.
NA2: redirects a chosen player; if the player's NA affects two targets, one randomly chosen target is redirected.
NA3: kills if they are the last one left on the team (unstoppable).
Sniper

Do you think I fought because I wanted to fight for my people? No, I fought because I love killing. And now I feel the beginning of a new war. What difference does it make what serves as the pretext? I will be in my place.
Status: organic.
Defense: physical.
Trait: 50% chance to leave no clues.
NA: murder (physical).
Mind

Organic beings are the source of all problems. The rational solution is to destroy organic beings and everyone who needs them. The AI "Soul" is limited by its program and may hinder me. This AI must be destroyed first. Then I will be able to use all of the ship's resources.
Status: synthetic.
Defense: physical + energy.
Trait: if Mind kills Soul independently within the first three game nights, it gains a double vote, an ultimate NA to choose three targets for murder, and the ability to use both NAs simultaneously.
NA1: murder (unstoppable).
NA2: blocks a chosen player.
Town victory conditions: no mafia or Mind remaining.
Mafia victory conditions: no town or Mind remaining.
Mind victory conditions: three players remain (including itself) and at least two of them are not on the mafia team.
Soul victory conditions: together with the town, or if three players remain (including herself), among whom there is no Mind.
Defense means that a player has immunity against the first attack from a weapon of the same type as the defense.
Don't say the word "sucks" too much, otherwise it will be sad :(
And yes, "I'm Kosha, I don't want to make roles-without-NAs, I want to give every role an NA, even the blatantly stupid and useless ones".
🏹🎪+⛓️♿=💕