Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
How is it possible that an AI hero, with 100 megamonsters and a million HP, loses to a computer with 1000 black dragons? I checked, and the dragons naturally defeat them in one hit. But when two AIs fight, the second one wins...
If the megamonsters are level 1, the opponent's hero will defeat them in one hit.)
All the computers, as expected, pass by. Except for one. It bumps into this object and... its turn lasts infinitely long. That is, there is a progress bar for its turn, but it stands still, and the bar doesn't move. After 20 minutes, it ends its turn...
Either the objects need to have their priorities reset (in my opinion, this is somewhere in data.pak), or an impassable area for the computer needs to be created around them; otherwise, they will keep trying to interact with it until they reach the object.