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It is necessary to specify in the rules for all resources that it is forbidden to load a save in the absence of an opponent, and it is also forbidden to make a move in the absence of an opponent, so as not to tempt anyone. It is normal for the opponent, before passing the turn, to give 3-5-10 minutes to remember the position and plans for the game.
I wrote a draft, let's discuss it. I highlighted the clarifications in red.
Section Fair Play:
The most important rule: players must play fairly and respect each other.
1. It is forbidden to use cheat codes and all kinds of "bugs" during the game, that appear as a result of using additional programs.
2.Players are not allowed to open saves of an unfinished game:
- load saves of a postponed game offline,
- during an online game, load the same game on a parallel open version of HOMM3,
- during an online game, load the same game on another computer,
- when postponing, remain in the game after the last save is made and the opponent leaves the game.
Only the judge/tournament organizer or a member of the Arbitration Committee (AC) is allowed to open saves of an unfinished game, and only in the event of a controversial situation in the game. If, at the moment a controversial situation arises that requires opening the saves, there is no connection with the judge/organizer/AC, the game must be interrupted and saved by both participants until they can connect with the judges.
3. It is forbidden to open the map on which the game is being played in the editor until the end of the game.
4. The game is considered finished when one player has completely destroyed the other or one of them has surrendered, which must be confirmed via ICQ. Only after that is it allowed to open the saves and view the map in the editor.
5. Players are responsible for all actions that occur on the players' computers during the game and/or related to the unfinished game.
6. It is recommended to use the HoMM3 HD program with the possibility of password-protected saves.
And in the section that regulates various situations in the game:
Rules for postponing a game.
Before the start of the game, it is recommended to agree on its duration. If there is probably not enough time for the game, it is advisable to agree on approximate deadlines for completing it.
When one of the players needs to interrupt the game, he must inform his opponent, and the opponents must agree on who will make the save. By default, the save is made at the end of one of the players' turns. Saving at the beginning or in the middle of a turn is only possible by agreement of the opponents.
After the last save is made, both opponents must leave the game. It is forbidden to open saves (any) of an unfinished game until the start of the online completion.
The player who made the last save before postponing the game is strongly advised to give the opponent time (within the time limit) before passing the turn, so that he has the opportunity to remember the position and plans for the game.
Next, about Broadcasts. Everything here is very rough. Let's think together.
Rules for HoMM3 Broadcasts.
Rules for players participating in the game:
1.(1) Broadcasts of HoMM3 games are only possible with the mutual consent of the players.
or:
1.(2) Broadcasts of HoMM3 games are prohibited.
or:
1.(3) Broadcasts of HoMM3 games are mandatory.
or:
1.(4) I do what I want - and the rules - shove them where you want.
Based on the discussion in the thread about TheVinz, we seem to be leaning towards the first option.
I believe that all players know those who consistently broadcast, and if your opponent does not want his game to be broadcast on your side, he should simply inform you about it.
What rules can there be if broadcasts are a voluntary and free matter? It is a personal matter for everyone whether he broadcasts or not.
Periodically, when discussing maphack issues, we have a suggestion to introduce mandatory broadcasting of games. But for now, this has not been introduced, so we should probably follow the rule of mutual respect between players. If one of the players, for some reason, does not want the opponent to broadcast, then broadcasting is still disrespecting him.
Broadcasting is, in a sense, similar to a maphack.
No one has the right to open the saves of an unfinished game except... and only in the case of a controversial situation.
And it would also be good to clarify the issues of copyright.
If we accept the first option as a basis, then:
2. A player participating in the game is not allowed to watch the opponent's broadcast during the game, and in the case of postponing the game, it is forbidden to watch the stream recorded by the opponent until the end of the game.
3. In a team game, the framework of communication
- between players on the same team,
- between players on different teams, and
- between players and viewers,
as well as the possibility of broadcasting,
should be regulated by the rules of a specific tournament.
Rules for viewers:
1. Viewers are advised to follow announcements about broadcasts and find links to streams on their own. It is not recommended to distract players in ICQ/Skype/PM with requests to provide a link or stream number.
2. Viewers of the broadcast must behave respectfully towards the players, not distract them from the game, not troll, not insult, not call them noobs, not mock, etc.
Or should this, on the contrary, be allowed? It is quite amusing when a streamer is driven to a white heat and turns off the broadcast.
3. Viewers are allowed to ask the player stupid questions, but it is forbidden to rush him with answers.
4. Viewers of two-way broadcasts are strictly prohibited from discussing the opponent's position in the chat, as well as transmitting any information about the opponent to the player by other means (ICQ, Skype...) until the end of the game.
5. Viewers are not allowed to give advice to the broadcasting player during the game, draw his attention to any moments that the player has not noticed, or direct his actions.
6. Commercial use of other people's streams without the author's consent is prohibited.