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Hello everyone! The main thing you are not taking into account: there is no dilemma of "strength OR magic" - there is "strength AND magic"! With experience, every player understands that the most "cool" magic in battle is not at all Explosion, Chain Lightning, or Armageddon, but Slow, Forgetfulness, Blindness, and many others. I am actually telling Marmot that the most useful spells are acceleration and deceleration. There is often no time for blinding, and I almost never use forgetfulness. Whoever attacks first wins. I often played with friends who were mages, and instead of slowing down, they used explosion and so on. I always use tactics and deploy troops where they are most needed. Of course, Naga Queens are the weakest melee fighters of level 6, Archmages are the weakest ranged attackers of level 4, with all the penalties, Master Djinn cannot cast spells, Titans and all sorts of Master Goblins generally cannot shoot - if it weren't for their expertise in magic, they wouldn't be able to fight at all.dnaop-wr I'm not saying that Nagas are the weakest, on the contrary, they are one of the strongest, as are Titans, who are stronger than Champions, albeit not by much. I mean that a warrior always has an advantage over a mage in damage and defense. Destroying 30% of the enemy's troops with the first wave of attack is what a warrior does. Archmages have weak defense, and in melee combat they are corpses, despite fighting without penalties. Djinns are also weak, although their attack is more or less decent; besides, I have never seen anyone spend a turn to cast a random spell... ha, Golems are a defensive unit, they don't excel in attack, Gargoyles are weak, and Goblins are only ranged attackers and are "0" in melee combat. It is convenient to use the Tower to clear out weak to medium neutral creatures, melee combat is not the Tower's path, which is a pity. I take the skills: attack, defense, tactics, wisdom, air magic, earth magic, water magic, logistics. I ignore ranged attack, although there are 2 ranged attackers in the dungeon, the battle still takes place in melee, so I choose defense)). Therefore, continue playing - and you will discover many new and interesting things! and the same to you