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In the upcoming update:
1) In duels: Reduction of the magical power of spellcasters (level 4 (full stack): from 13 to 9, level 5: from 11 to 7).
2) Increase in ammunition or mana by 1 extra shot or cast:
- Oracles and Guardians
- Succubi, Demonesses, and Lilims
- Wizards, Mages, and Sorcerers
- Veterans and Elders
- Monks, Clerics, and Adepts
- Liches, Dark Casters, and Death Lords
- Twilight and Elemental Witches (+ Shadow Witches: 1 or 2 extra casts)
- Scouts and Assassins
- Javelin Throwers and Harpooners
- Titans
- Ifrits (+ Marids: up to 3 casts)
- Archers and Crossbowmen
- Hunters
- All Goblins
- Skeletons
- Centaur Mercenaries (2 extra shots)
- Centaur Marauders (minus 1 shot)
3) Denomination of HP and damage (halving), including magic and abilities.
Added 13 hours 57 minutes ago
Zoltan will be completely removed; instead, Sandro will be used with a special ability: +5% skeletons based on the number of living enemies killed, with the same starting skills (education and attack branches). When upgrading the attack expert, tactics + "forest fury" + battle frenzy, skeletons will receive +30% damage and an additional 1.5 on top, i.e., the damage will be roughly doubled.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат