Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
SA is a targeted leveling strategy that, according to the developers, is the most optimal.
This statement is a fabrication. The developers have never stated that SA is the optimal path for development. The presence of a desirable perk does not mean that it must be obtained at all costs. Often, the price turns out to be too high. And this is especially true for SA (rigid, monotonous leveling, irrelevant perks, lagging behind in development, high level, the risk of a major setback if you are unlucky with the perks or the enemy attacks before reaching SA).
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат