SetUnitManaPoints(to whom, how much) {it seems that it was mentioned here}
setATB(to whom, position) {this is really interesting in my opinion; you can implement specializations for creatures using it instead of increasing stats, if you simply give a certain creature initiative in this way}
UnitCastGlobalSpell(to whom, which) {this has definitely been mentioned}
GetRagePoints(creatureName)
GetRageLevel(creatureName)
playAnimation(who, animation name, repetition)
Based on this, I can assume that the function you need, if it exists, looks like this: SetUnitAttack|SetUnitStat|SetAttack|SetStat
Possibly...