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Ambiguous. If we are playing online, then the management of turns becomes very important. This means that our hero will be able to visit many places, possibly acquire Utopia, while other heroes will take some of the artifacts (and then the troops, along with the artifacts, will be transferred back). If the enemy hero has 20-30 magic power, then our hero will most likely have some tricks up his sleeve by that point. In the end, you can counter the summoning of elementals with mass slowing/speeding up, and then our wyverns and angels decisively break through with the support of unicorns. In general, the larger the map, the stronger the advantage:)), of course, the gameplay on M-templates is somewhat different...