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#21
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Heroist
No, no, everything is clear =) I made a mistake. =) The function is very interesting; it only works if at least one of the Inferno heroes is alive and on the map. Try removing him; it should work.

Yes, you were right – when I dismissed the demon before the final battle, I was informed of my victory.

I am attaching the final cutscenes.

By the way, as soon as I dismissed one of the bandit leaders (whom I hired as a follower), I was informed that I had completed the mission to destroy the bandits and was given five more Phoenixes (ah, I just couldn't figure out where I had missed the outpost).


Now, regarding the map itself – the beginning is very interesting and intriguing; it is quite difficult for the hero to survive in the early stages. But after the hero has developed enough, everything becomes quite simple and boring.
The green and yellow opponents do not need to be weakened; you can slightly slow down their development, but you can even strengthen them, for example, by adding one more Castle to each.
But the demons need to be strengthened significantly because the battle with the fourth demon is already quite easy, and after that, even without the help of Phoenixes, the battles turn into a one-sided affair.
By the way, the demon can be greatly strengthened for the battle with the mage simply by increasing the number of Imps to at least 500; then they will steal all the mana from the mage and make his magical skills useless – he will have to fight “fair and square.”
I think the Phoenixes should be replaced with level 7 creatures of the race that the player has chosen.
The altar probably shouldn't be hidden so far from the final battle location; otherwise, it is useless – it only wastes the player's time.
And the hero is also located too far from the main events, so there is only time to free him at the end of the game or have the followers free him.

Everything I said above was not written with the intention of criticism but with the sole desire to help improve the map; all of this is just my IMHO.

I want to express my great gratitude to the author for four interesting evenings.

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