Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
That is, give all races, except for Orcs, a dependency on racial abilities, but that would be uncouth.
Everything is fine. Because in reality, there won't be any dependency on race, and this connection will be invisible. After all, racial abilities are implied for all heroes, right?
Because in RPE, this isn't a base element.
Not in RPE. It's in the original resources. Yes, it's not a base element. But why do you assume that the base won't work exactly the same way? Orcs aren't specified, so they won't be there.
But if we're talking about aesthetics, I would prefer to see perks like mass acceleration, mass skin (and spell luck) not on the first level. And it's also too much. Even in a weak attack, mass acceleration was only on the 2nd level, let alone a strong attack.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат