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But don't you think that's what the phantom is for?
Well, isn't it a bit strange that both effects (the awesome phantom and the specific void) are completely unrelated?
I'm saying that it should be left for all races.
Why? Are there not enough ordinary magic and luck deviations, as well as artifacts? The Seals of Darkness? Eternal Light? The Tent? Mass acceleration from (your) logistics? For the sake of a millimeter of weakening Darkness, you are ruining the aesthetics. There has never been, and was never intended to be, anything like an anti-darkness in defense.
Or is the aura of speed, offensive unit, speed magic, and pillaging worse? You are again thinking in absolute terms. Everything is relative here!
Well, the aura of speed is definitely worse. But the problem is not in that. Let your perks be balanced within logistics, but logistics as a whole (as a school) has become overpowered.
No, it's completely new. The developers have reworked the Orc's education, so there was a reason.
I didn't find that reason. The skill works exactly the same. And the perks are assigned individually to each race.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат