A rain of arrows under Meteor Shower. Shock under the rain. And the entire battlefield, strewn with fire? Only a rain of arrows with Berserk under a curse can compare in epicness.
Here, a demon in Light – that's interesting. But an elf in Chaos under a rain of arrows now – nothing interesting, just a plain standard.
And regarding "epicness" – the problem is only with the magic of the original game in that it requires high-level spells. In WGE, for example, a rain of arrows under Stone Skin looks the same as with Shock in the original (because there, Stone Skin is relevant in terms of damage, and it depends little on Chaos). And if you add Stone Skin with Frost and Deadly Cold. What Shock, what Meteors are there? It's crude and warlock-like.
In general, we're arguing about something else now. The guild doesn't really relate to the topic of progression. If you want different classes of cities – okay, no objections. In this topic, only progression matters.