Skip to content
User Avatar
#268
Auto-translated
AmberSoler;62065
Well, that's normal... :) Second place is second place, even in Africa... And the fact that there weren't many strong players at the Tournament (which allowed a weak player to take second place) is compensated for by the lower rank of the Tournament.
I'm not against someone coming up with a way to correct this. In your oscillator, I don't see any correction based on the Tournament rank. I only see the introduction of significant distortions for specific cases. I see that without the oscillator, there are none.
AmberSoler;62065
You're trying to reduce everything to a comparison with the leader's result.
And that's right because I don't see any distortions in the examples. The rating shows the relative strength of a player's game in the Tournament relative to the leader.
AmberSoler;62065
But this simply narrows the picture down to two numbers. It feels like the Tournament is a duel where only two people participate - the Tournament leader and the player. That's it. Your accounting mechanism ignores many significant factors: - does not take into account the number of participants - does not take into account the second criterion, which also indicates the strength of the player. After all, getting the most mercury in a Tournament, even if other participants completed the map in exactly the same time as the participant who got the most mercury, indicates the strength of the player. Or do you disagree?
You take these factors into account, but explain to me the situation with player2 and player6 in my example. Why do I need these factors with such flaws? If you come up with a way to improve this formula and take everything into account and show the result in the example I provided. Then everything will be just fine. But so far, none of this exists.
AmberSoler;62065
- does not take into account the average strength of all players in the Tournament; according to your method, a Tournament in a kindergarten is evaluated with the same points as the World Championship :)
You have the same thing right now. The oscillator takes into account the number of players, the place taken by the player, and the secondary criterion. Great. Explain the situation with player2 and player6. Everything is great :)
AmberSoler;62065
The word "Rating" is a broader concept. Therefore, I urge you to spend your energy not on defending your specific position, but on finding solutions to all the points that you are not satisfied with in the oscillator. And not to reject these points, but to make them more balanced. You simply cut everything out. This is dogmatism. Your principle: "this is not accepted because there are flaws." Maybe just correct the flaws so that only the advantages remain...
Well, who is better at math and creating formulas? Let's help each other. I suggested comparing the completion time not to the leader's result, but to a conditional unit. I'm also not against the other coefficients. But let's first check the formula's performance on the last example I provided. If there are no problems there, then everything will be fine. And for now, the principle is: this is not accepted because there are flaws.

Statistics

Welcome our newest member: Фёдор Фёдорович