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#78
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Ment
In reality, it's easier to fix these two icons than to rework the entire interface because of them ;) And no one has canceled the "glow" effect when hovering over the icon. But this is not so important if the add-on is optional.
Hovering over the icon to check is an unnecessary action. The purpose of the interface add-on lies in four things combined:
1) It's impossible to confuse the icons; it's easy to see where the enemy is and where your units are.
2) Convenient log (no need to scroll).
3) Convenient scale (no need to scroll).
4) Highlighting the intersection of the movement zones of two units in red.

If someone decides to redo the textures of the icons, I'm all for it. I mentioned two examples off the top of my head; it's possible that there are similar mistakes with other icons as well. Corrected icons will allow us to return to the old icon interface (but the long scale and the top logs will still remain in the add-on).

Added 7 minutes later
Regarding the triad of square buttons - in principle, it is possible to make them exactly the same as the top triad, without changing the textures. Then it will look much better.

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