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A brief post-game analysis, my perspective. Little Dragon
The cop closed the day, and this mafia will soon become the most drug-addled jasmine mafia in history.
Yes, that's obviously the case. I think I made more mistakes than I should have, and the clues weren't the best either. In my previous game, I had more clues solved (>0). There weren't enough Night Actions (NAs) in the town: the clue board turned out to be somewhat empty. If I ever run a game again, I'll increase the number of town NAs (at the expense of strengthening the mafia and the serial killer, of course). But the balance, as it seemed to me, was maintained. The team that made the most mistakes lost (except for the fourth night, there wasn't a single NA that could be called successfully used). The team that made mistakes, but in a noticeably smaller number, won (the mafia couldn't use the conversion, removing Ayro and Zuko, although they even wanted to take the latter into their team). One serial killer was unlucky, yes, the second played well, but the town made too many mistakes and couldn't secure a victory for the lone wolf (a lone wolf can't really win on their own). That's how it went.