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I haven't found a rule in HeroesWorld rules that clearly states that you cannot pass through bugged passages (e.g., a mine) to an adjacent zone (there is such a rule in WC3 rules, but on HeroesWorld it only applies to Jebus Cross, where it is forbidden, and for templates with computers, where, on the contrary, it is allowed).
But there is a rule that you must break the passage guard. How can you enter a zone through a bugged passage if the passage guard is in another zone and you need to break it?
