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If someone doesn't care about the game, they shouldn't participate.
1) They still participate. 2) I didn't say it was about the game. People might be indifferent to the execution of a specific player. A large crowd doesn't have to watch what three players are doing. Moreover, they shouldn't be monitoring to see if a Mafia team bursts in a minute before the end of the day and eliminates someone by adding a couple of votes.
Well, that's what I'm talking about.
Psychological Mafia is psychological; there's a lack of information. Here, there's already enough information; why add more? Some people can't even grasp the existing amount and fall asleep in the middle of the game.
Every vote should always matter, regardless of the game. If someone's vote doesn't matter, why should they be in the game during the day?
Doesn't the term "team game" mean anything? If the team works well together, they win; if they don't, they lose. It seems reasonable to me that, if this is the case, when a larger number of votes are more important than fewer, that's the way it should be.
I'm just suggesting trying it again; I've played enough games with both voting systems to compare.
Well, if the host wants to try it, that's their decision, of course.
What's the point?
I'm just showing that in psychological Mafia, such tactics are more reasonable than not, but here, it's different. And, in fact, I don't play the psychological game you like, also because of the voting rules that I don't like, but without which psychological Mafia is hard to imagine.