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The example of a 'poorly designed' map is simply astonishing. Does anyone actually play something like that?:) In principle, you've expressed my credo; although I sometimes fall into the trap of being too busy, I always try to maintain a consistent style. Soon, I might upload another batch of new maps here, following the same stylistic principles. But by the way, original maps are not always simple, and they are not always designed to be completed in a single way. Take, for example, 'Battle Gauntlet'; it's very interesting, organic, but also not standard.