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There is a 30% chance of a spell appearing. Moreover, there is a check for duplicates. That is, if the same spell appears, it is regenerated 10 times with a 100% probability. If it doesn't appear, then it won't appear. So, in theory, the chance of it appearing is slightly less than 30%.
If that's the case, then my option still stands. Because the chance of a tenfold repetition of the existing spell is too small. Although I would add a safeguard of 100 or 1000 regenerations, depending on performance, just to minimize the absurd case where, after 6 misses, there is NO automatic success due to repetitions. Since such a situation is perceived as a bug (if the player knows about the automatic success after 6 misses), its chance should be minimized.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат