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When a player "scores" during an attack, they don't lose units, but when they don't "score," they do.
When a player "scores," they lose because they are slowing down and acting inefficiently, and then they complain that their opponent won only because they were lucky. However, who am I explaining this to? You'll still stick to your opinion. I've pointed out the flaws in your reasoning about luck – it's up to you to decide what to change and what not to. This concludes the discussion.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат