Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Tengro, there's no need to compare. Game development companies PAY artists to visualize their whims. And the more they pay, the better the artists work. What kind of company do you have? Is everything based on pure "enthusiasm"? If so, it should be interesting. I doubt there will be many people willing to sit and tinker with 3D Max, and also try to stay within the given constraints. After your first comment, any artist will say: "But I like it this way! If you don't like it, do it yourself!" You can post two calls: "artists needed" and "writers needed," and then count how many times more of the latter there will be. How many ideas have been floating around about what should be added to Heroes? And when did the actual work begin? It started when Slava Salnikov sat down and wrote the program. And from that action, a new life for Heroes began, not from the moment the idea arose: "I would add this..." Find artists, and you can come up with the script as you go. What you've come up with is more than enough to start with.