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The mod was simply included in the EWA collection. It was released separately at some point.
Is the mod really just a regular mod? Or will I still have to manually adjust the dwellings in the editor?
That is, I had a dwelling of level 4-7, with the "vampires" checkbox enabled. Now, should it transform into a vampire dwelling?
There's something similar in the "Exile of Ogo-I" map; you can compare it to that.
It would also be great if you could include wolf, phoenix, mummy, and negor rider dwellings. It's not difficult to add a creature for neutral factions; the harder part is getting the model.
It's not quite a mod; it's mentioned in the first post:
The mod is planned to be integrated into the TE mod and have their generation done through IRMG.
Mummy and manticore dwellings are already there, although they could be replaced with something more impressive. Academics are next in line.
......
Djinn dwelling:
http://s17.postimage.org/atvg1k27j/dwell_djinn.jpg
http://s18.postimage.org/wmgsznobt/academy.jpg