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Perverted mind

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#8
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No, that wasn't the intention, I admit. Neither regarding the shipyard nor the seers. I kept remembering them and kept forgetting, I don't know why. Anyway, I fixed and updated the map, found a few more unforgivable bugs there – I won't say what they were) they're gone now). Added hints about "racial bonuses."
I disabled the artifacts that prevent magic – but I think I might create a separate storyline branch to obtain them? if it becomes impossible without them.
And another question: how do you use the "berserk" spell? It doesn't work for me, it seems to be glitching. I remember it used to work a long time ago. Now, the icon of an open book flickers, no matter what I hover the cursor over – whether it's allies, enemies, or an empty cell. When you click, the spell seems to be cast, but it doesn't target anyone. I have a licensed "complete collection" version.