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1. The larger the army, the less likely it is that a Phoenix/Elemental will tip the scales in your favor.
2. If a hero has the "Deadly Chill" skill, and the army includes Messengers or Pit Lords, then summoning a Phoenix is highly discouraged.
4. There's this "Ring of Banishment," it's inexpensive, appears quite often in the shop, and might even be given at the start. If your opponent has it, it's better not to invest in summoning.
So, the only drawback is number 2. But Darkness has other disadvantages that haven't been mentioned:
1) It's not very effective against the Academy. Titans, Taburetkas, Golems – no mind control spells. Djinns have resistance. The hero has a Magic Mirror.
2) It's not very effective against Elves. Elves often develop Light magic and counter it, plus Unicorns with an aura, plus they can take "Magic Resistance," which is almost always a priority.
So, the disadvantages are much simpler here.
Well, choosing only summoning as a Dark Knight's skill seems like a questionable decision to me.