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#3
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Mostly, the focus is on asymmetry, imbalance, and unfairness. I've only tested it once so far – on the second week, I happily noticed that one of my opponents had some fantastic dragons, and I couldn't even remember where he got them. By the third week, I had already managed to cause some trouble. Personally, I don't really like it yet – I did spend a lot of time on the landscape, but in the game, it doesn't seem as beautiful anymore. Most of the opponents play too passively (although I haven't dared to try the maximum difficulty yet). Udaju seems tedious to 'liberate', and the guards on the 'cheater books' heal and are helpless. I'm waiting for advice because my biggest problem is that I seem to have carefully done everything exactly as I like it, but the result is worse than 'Land of 1000', where I did everything with much less effort.