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In Heroes of Might and Magic V, I don't like that all archers shoot past the target and deal 0 damage. It's understandable that the hero needs to develop their archery skill, but it feels simpler in Heroes of Might and Magic III. In Heroes of Might and Magic V, I don't like that all archers shoot past the target and deal 0 damage. It's understandable that the hero needs to develop their archery skill, but it feels simpler in Heroes of Might and Magic III.
In fact, in Heroes of Might and Magic V, archers deal much more damage than in Heroes of Might and Magic III. This is facilitated by some interesting skills, such as reducing the target's defense by 50%, higher damage values (often at the expense of health, but it's worth it), and the frequently encountered skill of archers ignoring distance. Essentially, in Heroes of Might and Magic III, only Titans and Snipers can compete with archers in Heroes of Might and Magic V.