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No, what’s simpler and less costly: creating cards or tweaking the mechanics, fixing bugs, releasing a bunch of patches, etc.? For some reason, it seems to me that creating cards is easier.
Aren’t the Heroes games for a thinking audience?
Very many people play Heroes solely because of the visuals (this is evident from the requests: 60-80% of the requests are about adding a city screen).
In general, if you depict all players on a scale from those who play to look at the pictures to hardcore players, the graph will be approximately like this:
http://i068.radikal.ru/1205/3f/776410aecd0a.png
I don’t know. For me, the bad thing is that instead of creating a normal game, a continuation of the series, Ubisoft started creating all sorts of “apps.”