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R55Max, calculate using the formula how much damage the archers should theoretically deal. I don't know what level Taza is, but if, for example, it's level 40, then the damage will probably be around 20 units * 16 archers = 320 hit points, meaning 1 angel should be able to kill it.
Maybe that's why you had desynchronization.
In general, this desynchronization is strange. I've played with foreigners on GOG many times, and I haven't had it, but when I play with our own, it happens. I think it's because of the version of the game installed in the SOD folder, or the HD mod, or something else...
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.