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Yes. There's still a second town to reach. Why are you ignoring the gameplay on the map itself?
Based on experience with Heroes 3 maps, new towns are usually captured within the first week (I haven't played on Heroes 5 maps for a long time). I understand that Heroes 5 maps are more complex, longer, and less playable (in my opinion), but not to that extent. Or are you spending months on IRMG without capturing a second town? Dyrman
Is a long battle a bad thing? Sorry, but I want to be sarcastic, but that would be off-topic :)
A long battle in clearing a dungeon, when a player deliberately prolongs the battle to resurrect themselves repeatedly, is not just bad, but disgustingly bad, in my opinion. Minimum tactics, maximum time waste. I would reduce the number of healers to 5, restoring the standard initiative. This is definitely enough for the vast majority of battles (without deliberate prolongation), from start to finish.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат