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Developing mines will be a mutually exclusive alternative to the capitol. I’ve decided to try both for now. But this is not a final decision.
As far as I understand, you don’t have a mutually exclusive choice. You build a warehouse in a non-capital city, gaining access to mine upgrades, and that’s it. Dyrman
The tent is expensive, and engineers don’t have it initially ;) Try buying it to boost development... :)
The point is that you are ruining the gameplay for heroes who play using the tent. Previously, there were 3 healers, which was usually enough for healing in a normal battle, and there was no motivation to drag the battle out using the tent. But now there is. It’s a small thing, but it’s unpleasant (I rate this as a definitely negative change).
If you wanted to strengthen the tent in this way, then it will work for breaking through defenses, at the cost of longer battles.
But not converting dwellings is just a tribute to the city conversion.
Just say it directly – it’s a tribute to Heroes 6. Even in HoMM 3.5 WoG, city conversion did not involve converting dwellings, if I remember correctly.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат