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AnotherGame is a mod for ToE 3.1.

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#80
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Dyrman

I’ve said it before, and I’ll say it again: balance should only be adjusted after all the new features are implemented, not developed from the start while maintaining balance.
Understood, so we won’t discuss prices for now.

Then, regarding the ideas in general, without reference to prices:

1. City conversion - against (it encourages larger, homogeneous armies and blurs the difference between the types of captured cities, similar to Heroes 6)

2. Dwelling conversion - against (for the same reasons)

3. Mine development - against (it’s more interesting to find new mines and resources when needed, rather than developing old ones)

4. Ten shots for the tent - against (it encourages prolonging battles for resurrection, similar to Heroes 6)

I don’t have any serious objections to the remaining ideas for now.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат