Skip to content

AnotherGame is a mod for ToE 3.1.

User Avatar
#78
Auto-translated
Dyrman
:eek: And what does balance have to do with it? It will affect something else, the game itself ;) Don't lump everything together again. Isn't balance and diversity the same thing? No. Ruining a weak upgrade really won't affect the balance much.
I'm just explaining a more general concept of balance, and you keep insisting on your narrower point of view. Call it balance whatever you want, just keep in mind that others may understand something different by this term than just "overall equality of forces."

In particular, the meaning is clear: your price balance is disrupted, which will make housing conversion an automatic action (without a choice). The same thing threatens your warehouses and mines if you leave cheap warehouses that give significant discounts, motivating the mass construction of warehouses and mines.

If you think that automatic housing conversion and the widespread development of warehouses and mines is good (i.e., a change in gameplay, not the addition of new, balanced features), that's a different question.

Added 6 minutes later
Unfortunately, the developers made too few upgrades that are really worth using at different points.
The developers made enough, but poorly balanced upgrades. What prevents you from focusing on this hot topic, rather than controversial changes to the overall gameplay? Although this niche is already occupied by my mod, I won't refuse good competition.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат