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And who was it that told me that 5000 for upgrading a mine is very little, even though a similar warehouse costs that much?
I said I would add another rare resource for the upgrade later.
Nargott
No comment. Maybe then it will be easier to switch to G6 if you like free conversions so much?
The coincidence of rarity with the race of dwellings allows you to do this even for free. The mod needs to be made for existing maps, not the other way around. How often and at what stage can you steal another player's dwelling on regular maps? Often, it's not even captured; it's just not worth the distraction. Conversion will provide some incentive. We need to consider the created world, not judge the object from its side - subjectively (is the world part of the dwelling, or is the dwelling part of the world, or is it completely independent?). This is precisely the expression that will prevent us from agreeing (a different approach is understood differently). However, at such stages, money doesn't have that much of an impact on the game, so even the cost of conversion is negligible - Ment pointed this out well.