Set Rod, Yaw, and Roll to zero, and Pitch to -1; then the camera will look straight down, which is quite convenient for aiming it at the desired area on the map. If everything is done correctly, then the x and y coordinates of the camera will correspond to the x and y coordinates of the map (possibly halved, if I'm not mistaken). And after that, all four parameters can be gradually adjusted, but I've already mentioned that I can only give a precise definition for Pitch: the angle between the camera's axis and the vertical axis in radians.
Set Rod, Yaw, and Roll to zero, and Pitch to -1; then the camera will look straight down, which is quite convenient for aiming it at the desired area on the map. If everything is done correctly, then the x and y coordinates of the camera will correspond to the x and y coordinates of the map (possibly halved, if I'm not mistaken). And after that, all four parameters can be gradually adjusted, but I've already mentioned that I can only give a precise definition for Pitch: the angle between the camera's axis and the vertical axis in radians.