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Zubr, some people don't play for fun; they play to win. And that's all that matters. That's why they eliminate strong players early on. They don't care that they'll mostly be playing against relatively passive players who aren't used to spending two hours analyzing clues and who rarely engage with the game. They don't care that there will be fewer posts in the thread, which means overall interest in the game will decrease. The main thing is to win, right? Okay. I just don't understand the point of killing assets on the first night. In my opinion, it's an admission of their inability to counter them. Perhaps it's best if I don't say anything about the mod kills. I feel bad for Tox anyway... Kosha, welcome. And I'm sorry that things turned out this way.