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I've spent some time working on fixing the errors, and as a result, I've slightly updated the map.
Map name: Raven's Death - prolog_map_1
Game version: only 3.1
Map version: 2
Map type: Single
Size: 136x136
Dungeon: yes
Total players: 5, you play as one
Author: JonnyP
Changes in version 2:
1) The Tear of Ashi has been moved, and the number of obelisks has been reduced.
2) The hero Benabar is no longer level 1.
3) The price of slaves at the mage-merchant has been adjusted.
4) Enemy heroes no longer flee.
5) Monsters are less loyal and join less often.
6) Orcish towns no longer become Orcish after Kurak arrives.
7) Slave mines generate less income, and the required guard has been adjusted.
8) Minor changes to the quests on the notice board.
9) Other minor fixes (e.g., the appearance of dwarves in Kurak's army...).
Raven's_death_V2.zip