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The weakest castle in Heroes of Might and Magic IV!

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Darth Saruman;45465
The motto of the hobbits: the main thing is to knock them down—and then we'll stomp them!:D

Yeah, if no one steps on them first! :D :cool:

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Darth Saruman;45791
To hell with life, let's kill it and make death cooler!:D
Now why jump straight to the furnace? I don't deny that life has decent magic! But if you kill life to empower death, then who will (besides me (I love HARD:cool: )) play against death?!:cool:

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}\{ЕК;51295
Probably nature, and the strongest is death (necromancy alone is worth it)!

Well, I don't know about nature, BUT NECROMANCY IS A TERRIBLE THING!:cool:

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Darth Saruman;51798
although when I played life, I tore everyone apart! The main thing is that the hero is order or nature...:)

Yeah, and to have black dragons in the army!:cool:

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HoM[M]ie;51804
Yes, and also, as many ranged units as possible! Then life will probably be the strongest!

I mean, how many more shooters can you even get?!:cool:

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AndersonAD;52629
Hi everyone!!!
I agree with the majority. And that's why I voted for Life = "the weakest castle". I've always felt that if I got LIFE (to play as), it felt as if the GODS were angry with me...
...Personally, I usually lean towards Chaos and Nature....

Ugh, being like the "I agree with the majority" crowd, but truth is truth! :cool:

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Darth Saruman;52670
The best castle is Death, Death and death once again! And don't argue! As for the arguments... here you go: Especially against living players! Devils are killers of heroes and casters! and no spell will help!;)
Bone Dragon is a universal tank, especially against ranged units; Vamps and spawns—no comment; ghosts age (greatly ruining stats, AND ALSO SLOWING DOWN) and block ranged units; Skeletons provide defense, and also decent damage since there are so many of them, mine quickly exceeded several thousand! Plus the spells of death—vampire touch, hand of death (tremble, level 4s!), aura of death (pity it's only against the living, but skeletons, or devils, or ghosts without a counter-attack are brutal!:D ),
Curse (mass...:rolleyes: ), Mass Grief (and the opponent moves last...:) ), moreover, usually paired with a necromancer I often take an order mage, and together with his spells it becomes a MEAT GRINDER!
AND MOST IMPORTANTLY—GRANDMASTER NECROMANCY! Death has no equal here! Just tell me, for goodness sake, how will other castles take down hundreds of vampires...:D
With that, I bid you farewell,
Darth Saruman:cool:

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P.S. So don't you dare say that the weakest castle after life is death!:mad:

Mdaaah! Compelling arguments! But there's always an Achilles' heel!................:cool:

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AndersonAD;52708
Hmm.... I agree DEATH is a strong castle ... and that's why it's very easy to play with, which is why strong Heroes players will never, ever play death—it's too easy..... (I think so based on my experience.) :(


Totally agree!:D Not life, put death in the furnace!:D To make it more interesting!:cool:

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AndersonAD;53835
And yet I'm sticking to my opinion .. Look, how will you defeat me if I'm any race and you're life, and let's say you're missing one hero—it's not realistic... Life becomes a little bit stronger if the army has the following set:
Squires
Spearmen
Monks
Angels
Knight Hero (full TACTICS upgrade)
Priest Hero (at least upgraded to level 3 magic)

If one of the heroes is missing, your army is "negligible"!!!
The whole army in LIFE depends only on the heroes.....
As for the units (life), except for the monks, they can't do anything .....:eek:

Well, if you take away the ability to predict the attack, then life will probably be in a very bad spot! :cool:

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Magnus;53843
I'm looking at the poll and it's clear that death and nature are in 2nd-3rd place, but nature is strong with the druid and summoned creatures, but the downside is that if the hero is taken out, the army might lose. But the worst thing for nature is necromancers with plague. But nature has a plus: protection from necromancy, though it's better when the hero is an invoker (life+nature), at least the plague won't kill them and you can resurrect + bonus to the number of summoned creatures. But the best castle is order, you can build 4 ranged units, but I don't take mages—they're weak and get taken out often, golems are better

I don't deny order is a great castle, but there are even cooler ones (I noticed this when I really got deep into Heroes IV)! In my opinion, it's...:cool:

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Mda! I'm starting to sound like a spammer here!
HMM4 The Gathering Storm : BEST!:cool: