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#24
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Rustam from Ch
GoedenDag "I have a favorite map - 'Heroes of Might and Magic, but not Magic'. There, the question of which skills to develop never arises."

On this map, it's very convenient to take a hero, for example, with an innate "slow" spell and develop earth magic - everyone else is without magic, and he controls them all with magic. And his skill in distributing spells also plays a crucial role on this map.

The point is that all heroes who have any spell from the start are prohibited (Heroes of Might and Magic, but not Magic).
And now, seriously - on S and M, it doesn't matter whether to take wisdom or not. On L and XL - it's a must, regardless of the presence/absence of pandoras. IMHO.

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