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#44
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You should have checked the thread earlier.
Let's say demons are joined by imps. What should they do? Dismiss them? And if they accept them, how will they know?
Or send them to the pit. They probably won't find out, so it's up to the player's conscience.
You say that joined neutral creatures can be used to increase the Shadow League. But can Necromancers not turn them into undead?
They can't, they already have a converter that allows them to turn creatures from captured cities. If they also convert neutral creatures, that would be too much.
I think I wrote about it earlier... well, never mind, let's get to the point. I suggest adding a save-during-battle feature to the online system of all games. There is a mod that allows you to save during a battle. When playing with ArhAngel, our game crashed during a battle in two games, luckily we had made only a few moves, but if the game had crashed in the middle, it would have been difficult to remember all the moves and play them again. So, I suggest that all participants in online tournaments install this mod during the game and save the game during the battle, for example, every 10 moves. Is my suggestion feasible and reasonable, or am I just not thinking clearly lately?
I think it's a good idea. Why not include it? It won't create any imbalance anyway. Similarly, with the informative RageButton mod: it's more convenient to play as Orcs with it, because you know what will happen when rage increases (it's unlikely that many people remember all the bonuses by heart). At the same time, it definitely doesn't create any imbalance. It also makes sense to say a few words about other interface mods. Thus, it would be good to adjust this rule:
- The use of any bugs, cheat codes, as well as unofficial programs and modifications is prohibited (with the exception of the Hamachi program and other local network emulator programs).

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