Wow, I somehow missed the discussion here. :)
jjoker is right about the latest Heroes games, as this was already discussed in the thread.
In general, I always create complex maps, which I then simplify at the request of players. I only play through my own maps (and only my own) on the Hero difficulty setting occasionally. I always play through all maps on Veteran difficulty, and if they are passable, I upload them. (I consider myself not a very strong player, so I leave the "Hero" difficulty for stronger players). But some maps have flaws, both in terms of AI and other aspects, including author-created ones, and sometimes complex maps become easier because of this.
P.S. I have an idea for the next map, where the map will be even larger, and therefore have a more diverse tactical component. (Difficulty and constant loss of some control points should not be a cause for concern)
P.P.S. By the way, I suggested a light version of this map, but... (see the thread) :)
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