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Amko (Dwarves, Helmar) def Zybr (Necromancers, Kaspar) 2-3-5. M3.
I was developing a Light Mage, which is typical for Helmar. I was exploring dungeons, not bothering anyone. On week 6, I started developing a second hero. The main hero was exploring a great dungeon with mines. Then a Necromancer appeared. I had a full army, although there were very few Titans and Dragons. Of course, I recruited a lot of Dwarves. We fought. The Necromancer suddenly cast Slow. He would have destroyed 3/4 of my Dragons, but 40% resistance is a useful thing. And then, suddenly, a disconnect! I was shocked and started to PANIC. What if the nice resistance doesn't work? So, we reloaded and fought again. We did the same thing, the Necromancer cast his Slow... and nothing, there was no resistance, goodbye Dragons =( On the next turn, he cast Ring of Fire, finished off the last Dragon, and destroyed a bunch of Priests and Pikemen. I thought it was all over. But the Dragons and Messengers missed their targets due to the Rune of Invisibility, and the thick Dwarves reached a bunch of Archliches. Suddenly, luck returned, and the units hit with all their Dwarven might. The remaining ghost squad tried to escape from a group of units, but the Bears finished them off. There were still enough Skeletons to retreat, but Zybr decided to die and kill as many Dwarves as possible, so he could go out in style. The enemy hero died. Zybr surrendered to the mercy of the mountain people. The battle is over. Thank you for the game.
I was developing a Light Mage, which is typical for Helmar. I was exploring dungeons, not bothering anyone. On week 6, I started developing a second hero. The main hero was exploring a great dungeon with mines. Then a Necromancer appeared. I had a full army, although there were very few Titans and Dragons. Of course, I recruited a lot of Dwarves. We fought. The Necromancer suddenly cast Slow. He would have destroyed 3/4 of my Dragons, but 40% resistance is a useful thing. And then, suddenly, a disconnect! I was shocked and started to PANIC. What if the nice resistance doesn't work? So, we reloaded and fought again. We did the same thing, the Necromancer cast his Slow... and nothing, there was no resistance, goodbye Dragons =( On the next turn, he cast Ring of Fire, finished off the last Dragon, and destroyed a bunch of Priests and Pikemen. I thought it was all over. But the Dragons and Messengers missed their targets due to the Rune of Invisibility, and the thick Dwarves reached a bunch of Archliches. Suddenly, luck returned, and the units hit with all their Dwarven might. The remaining ghost squad tried to escape from a group of units, but the Bears finished them off. There were still enough Skeletons to retreat, but Zybr decided to die and kill as many Dwarves as possible, so he could go out in style. The enemy hero died. Zybr surrendered to the mercy of the mountain people. The battle is over. Thank you for the game.