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[TESTING] Naithaven Sorceress (s)

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#12
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Yeah, well, since we're talking about the difficulties of editing, it's because it might be a raw and underdeveloped idea, but in my opinion, creating maps in the third Heroes game isn't much more complicated than in the fourth. The only problematic aspect is the trigger system, and of course, the person creating the map needs to be smart enough to create chains of events and draw conclusions. I can't evaluate the editor in the fifth game because it lags terribly. Or maybe it's because I've been using the editor for 1, 2... 5 years?

Мои страницы:
VK, YouTube
Мои работы:
Герои Падших Крыльев, Пять Друзей Леонида, Дракон Природы, Две деревни, Неумолимый
Мои видео:
Топ-10 официальных карт Героев IV, Нюансы картостроения 1 / 2 / 3, Рейтинги карт (Оригинал / Грядущая Буря / Вихри Войны / конкурс), Странности в Героях IV
Плейлисты:
Конкурс адаптаций, Неумолимый, Баги и фишки, Редактор карт