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Current questions and answers regarding the map editor.

#1032
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Ment
That's great. So, what's the problem then, if the starting position is known?
calculating the coordinates of obstacles on the arena. Masks or any object will be ignored. Therefore, we create an ObstacleGroup - with a block of tiles - either random or fixed (like in ship battles, for example). A simple offset from the starting point or a doubled offset does not always produce the desired effect.